Structures
VkPhysicalDeviceMultiviewProperties
Structure describing multiview limits that can be supported by an implementation
The VkPhysicalDeviceMultiviewProperties
structure is defined as:
typedef struct VkPhysicalDeviceMultiviewProperties {
VkStructureType sType;
void* pNext;
uint32_t maxMultiviewViewCount;
uint32_t maxMultiviewInstanceIndex;
} VkPhysicalDeviceMultiviewProperties;
or the equivalent
typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.maxMultiviewViewCount
is one greater than the maximum view index that can be used in a subpass.maxMultiviewInstanceIndex
is the maximum valid value of instance index allowed to be generated by a drawing command recorded within a subpass of a multiview render pass instance.
If the VkPhysicalDeviceMultiviewProperties
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceMultiviewProperties-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES