Structures

VkPhysicalDeviceProtectedMemoryProperties

Structure describing protected memory properties that can be supported by an implementation

The VkPhysicalDeviceProtectedMemoryProperties structure is defined as:

typedef struct VkPhysicalDeviceProtectedMemoryProperties {
    VkStructureType sType;
    void* pNext;
    VkBool32 protectedNoFault;
} VkPhysicalDeviceProtectedMemoryProperties;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • protectedNoFault specifies how an implementation behaves when an application attempts to write to unprotected memory in a protected queue operation, read from protected memory in an unprotected queue operation, or perform a query in a protected queue operation. If this limit is VK_TRUE, such writes will be discarded or have undefined: values written, reads and queries will return undefined: values. If this limit is VK_FALSE, applications must not perform these operations. See xref::name::memory-protected-access-rules for more information.

If the VkPhysicalDeviceProtectedMemoryProperties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceProtectedMemoryProperties-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES