Structures
VkPhysicalDeviceProtectedMemoryProperties
Structure describing protected memory properties that can be supported by an implementation
The VkPhysicalDeviceProtectedMemoryProperties
structure is defined as:
typedef struct VkPhysicalDeviceProtectedMemoryProperties {
VkStructureType sType;
void* pNext;
VkBool32 protectedNoFault;
} VkPhysicalDeviceProtectedMemoryProperties;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
protectedNoFault
specifies how an implementation behaves when an application attempts to write to unprotected memory in a protected queue operation, read from protected memory in an unprotected queue operation, or perform a query in a protected queue operation. If this limit isVK_TRUE
, such writes will be discarded or have undefined: values written, reads and queries will return undefined: values. If this limit isVK_FALSE
, applications must not perform these operations. See xref::name::memory-protected-access-rules for more information.
If the VkPhysicalDeviceProtectedMemoryProperties
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceProtectedMemoryProperties-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES