Structures

VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV

Structure describing shader module identifier properties of an implementation

The VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV structure is defined as:

typedef struct VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV {
    VkStructureType sType;
    void* pNext;
    VkRayTracingInvocationReorderModeNV rayTracingInvocationReorderReorderingHint;
} VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV;
  • rayTracingInvocationReorderReorderingHint is a hint indicating if the implementation will actually reorder at the reorder calls.

Because the extension changes how hits are managed there is a compatibility reason to expose the extension even when an implementation does not have sorting active.

If the VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_INVOCATION_REORDER_PROPERTIES_NV