Structures
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR
Structure describing support for fetching vertex positions of hit triangles
The VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR
structure is
defined as:
typedef struct VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 rayTracingPositionFetch;
} VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
rayTracingPositionFetch
indicates that the implementation supports fetching the object space vertex positions of a hit triangle.
If the VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_POSITION_FETCH_FEATURES_KHR