Structures
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures
Structure describing whether the implementation can do depth and stencil image barriers separately
The VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures
structure is
defined as:
typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {
VkStructureType sType;
void* pNext;
VkBool32 separateDepthStencilLayouts;
} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures;
or the equivalent
typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.separateDepthStencilLayouts
indicates whether the implementation supports aVkImageMemoryBarrier
for a depth/stencil image with only one ofVK_IMAGE_ASPECT_DEPTH_BIT
orVK_IMAGE_ASPECT_STENCIL_BIT
set, and whetherVK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
,VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
,VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
, orVK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
can be used.
If the VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES