Structures

VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR

Structure describing support for shader maximal reconvergence by an implementation

The VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR structure is defined as:

typedef struct VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderMaximalReconvergence;
} VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderMaximalReconvergence specifies whether the implementation supports the shader execution mode MaximallyReconvergesKHR

If the VkPhysicalDevicePrivateDataFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDevicePrivateDataFeaturesEXT, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MAXIMAL_RECONVERGENCE_FEATURES_KHR