Structures
VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR
Structure describing support for shader maximal reconvergence by an implementation
The VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR
structure is
defined as:
typedef struct VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderMaximalReconvergence;
} VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
shaderMaximalReconvergence
specifies whether the implementation supports the shader execution modeMaximallyReconvergesKHR
If the VkPhysicalDevicePrivateDataFeaturesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDevicePrivateDataFeaturesEXT
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MAXIMAL_RECONVERGENCE_FEATURES_KHR