Structures
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT
Structure describing whether querying and providing an identifier of a shader module is supported by the implementation
The VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT
structure is
defined as:
typedef struct VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderModuleIdentifier;
} VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
shaderModuleIdentifier
indicates whether the implementation supports querying an identifier of a VkShaderModule or VkShaderModuleCreateInfo structure, and creating pipelines from identifiers only.
If the VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT