Structures

VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR

Structure describing support for VK_KHR_shader_relaxed_extended_instruction an implementation

The VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR structure is defined as:

typedef struct VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderRelaxedExtendedInstruction;
} VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderRelaxedExtendedInstruction specifies whether the implementation supports SPIR-V modules that use the SPV_KHR_relaxed_extended_instruction extension.

If the VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR