Structures
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
Structure describing support for VK_KHR_shader_relaxed_extended_instruction an implementation
The VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
structure is defined as:
typedef struct VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderRelaxedExtendedInstruction;
} VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.shaderRelaxedExtendedInstruction
specifies whether the implementation supports SPIR-V modules that use theSPV_KHR_relaxed_extended_instruction
extension.
If the VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR