Structures

VkPhysicalDeviceShaderTileImageFeaturesEXT

Structure describing tile image features supported by the implementation

The VkPhysicalDeviceShaderTileImageFeaturesEXT structure is defined as:

typedef struct VkPhysicalDeviceShaderTileImageFeaturesEXT {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderTileImageColorReadAccess;
    VkBool32 shaderTileImageDepthReadAccess;
    VkBool32 shaderTileImageStencilReadAccess;
} VkPhysicalDeviceShaderTileImageFeaturesEXT;

The members of the VkPhysicalDeviceShaderTileImageFeaturesEXT structure describe the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderTileImageColorReadAccess indicates that the implementation supports the TileImageColorReadAccessEXT SPIR-V capability.
  • shaderTileImageDepthReadAccess indicates that the implementation supports the TileImageDepthReadAccessEXT SPIR-V capability.
  • shaderTileImageStencilReadAccess indicates that the implementation supports the TileImageStencilReadAccessEXT SPIR-V capability.

If the VkPhysicalDeviceShaderTileImageFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderTileImageFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderTileImageFeaturesEXT-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT