Structures
VkPhysicalDeviceShadingRateImageFeaturesNV
Structure describing shading rate image features that can be supported by an implementation
The VkPhysicalDeviceShadingRateImageFeaturesNV
structure is defined
as:
typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 shadingRateImage;
VkBool32 shadingRateCoarseSampleOrder;
} VkPhysicalDeviceShadingRateImageFeaturesNV;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
shadingRateImage
indicates that the implementation supports the use of a shading rate image to derive an effective shading rate for fragment processing. It also indicates that the implementation supports theShadingRateNV
SPIR-V execution mode. shadingRateCoarseSampleOrder
indicates that the implementation supports an application-configurable ordering of coverage samples in fragments larger than one pixel.
See Shading Rate Image for more information.
If the VkPhysicalDeviceShadingRateImageFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShadingRateImageFeaturesNV
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShadingRateImageFeaturesNV-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV