VkPhysicalDeviceShadingRateImageFeaturesNV
The VkPhysicalDeviceShadingRateImageFeaturesNV structure is defined
as:
typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 shadingRateImage;
VkBool32 shadingRateCoarseSampleOrder;
} VkPhysicalDeviceShadingRateImageFeaturesNV;
This structure describes the following features:
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.-
shadingRateImageindicates that the implementation supports the use of a shading rate image to derive an effective shading rate for fragment processing. It also indicates that the implementation supports theShadingRateNVSPIR-V execution mode. shadingRateCoarseSampleOrderindicates that the implementation supports an application-configurable ordering of coverage samples in fragments larger than one pixel.
See Shading Rate Image for more information.
If the VkPhysicalDeviceShadingRateImageFeaturesNV structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShadingRateImageFeaturesNV, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShadingRateImageFeaturesNV-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV