Structures
VkPhysicalDeviceVertexAttributeDivisorProperties
Structure describing max value of vertex attribute divisor that can be supported by an implementation
The VkPhysicalDeviceVertexAttributeDivisorProperties
structure is
defined as:
typedef struct VkPhysicalDeviceVertexAttributeDivisorProperties {
VkStructureType sType;
void* pNext;
uint32_t maxVertexAttribDivisor;
VkBool32 supportsNonZeroFirstInstance;
} VkPhysicalDeviceVertexAttributeDivisorProperties;
or the equivalent
typedef VkPhysicalDeviceVertexAttributeDivisorProperties VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.maxVertexAttribDivisor
is the maximum value of the number of instances that will repeat the value of vertex attribute data when instanced rendering is enabled.supportsNonZeroFirstInstance
specifies whether a non-zero value for thefirstInstance
parameter of drawing commands is supported when VkVertexInputBindingDivisorDescription::divisor
is not1
.
If the VkPhysicalDeviceVertexAttributeDivisorProperties
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceVertexAttributeDivisorProperties-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES