Structures
VkPhysicalDeviceVertexAttributeDivisorProperties
Structure describing max value of vertex attribute divisor that can be supported by an implementation
The VkPhysicalDeviceVertexAttributeDivisorProperties structure is
defined as:
typedef struct VkPhysicalDeviceVertexAttributeDivisorProperties {
VkStructureType sType;
void* pNext;
uint32_t maxVertexAttribDivisor;
VkBool32 supportsNonZeroFirstInstance;
} VkPhysicalDeviceVertexAttributeDivisorProperties;
or the equivalent
typedef VkPhysicalDeviceVertexAttributeDivisorProperties VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.maxVertexAttribDivisoris the maximum value of the number of instances that will repeat the value of vertex attribute data when instanced rendering is enabled.supportsNonZeroFirstInstancespecifies whether a non-zero value for thefirstInstanceparameter of drawing commands is supported when VkVertexInputBindingDivisorDescription::divisoris not1.
If the VkPhysicalDeviceVertexAttributeDivisorProperties structure is included in the pNext chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceVertexAttributeDivisorProperties-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES