VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT
The VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT
structure is
defined as:
typedef struct VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 vertexInputDynamicState;
} VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
vertexInputDynamicState
indicates that the implementation supports the following dynamic states:VK_DYNAMIC_STATE_VERTEX_INPUT_EXT
If the VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT