Structures
VkPhysicalDeviceVulkanMemoryModelFeatures
Structure describing features supported by the memory model
The VkPhysicalDeviceVulkanMemoryModelFeatures structure is defined as:
typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures {
VkStructureType sType;
void* pNext;
VkBool32 vulkanMemoryModel;
VkBool32 vulkanMemoryModelDeviceScope;
VkBool32 vulkanMemoryModelAvailabilityVisibilityChains;
} VkPhysicalDeviceVulkanMemoryModelFeatures;
or the equivalent
typedef VkPhysicalDeviceVulkanMemoryModelFeatures VkPhysicalDeviceVulkanMemoryModelFeaturesKHR;
This structure describes the following features:
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.-
vulkanMemoryModelindicates whether shader modules can declare theVulkanMemoryModelcapability. vulkanMemoryModelDeviceScopeindicates whether the Vulkan Memory Model can useDevicescope synchronization. This also indicates whether shader modules can declare theVulkanMemoryModelDeviceScopecapability.vulkanMemoryModelAvailabilityVisibilityChainsindicates whether the Vulkan Memory Model can use availability and visibility chains with more than one element.
If the VkPhysicalDeviceVulkanMemoryModelFeaturesKHR structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceVulkanMemoryModelFeaturesKHR, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceVulkanMemoryModelFeatures-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES