Structures
VkPipelineExecutablePropertiesKHR
Structure describing a pipeline executable
The VkPipelineExecutablePropertiesKHR structure is defined as:
typedef struct VkPipelineExecutablePropertiesKHR {
VkStructureType sType;
void* pNext;
VkShaderStageFlags stages;
char name[VK_MAX_DESCRIPTION_SIZE];
char description[VK_MAX_DESCRIPTION_SIZE];
uint32_t subgroupSize;
} VkPipelineExecutablePropertiesKHR;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.stagesis a bitmask of zero or more VkShaderStageFlagBits indicating which shader stages (if any) were principally used as inputs to compile this pipeline executable.nameis an array ofVK_MAX_DESCRIPTION_SIZEcharcontaining a null-terminated UTF-8 string which is a short human readable name for this pipeline executable.descriptionis an array ofVK_MAX_DESCRIPTION_SIZEcharcontaining a null-terminated UTF-8 string which is a human readable description for this pipeline executable.subgroupSizeis the subgroup size with which this pipeline executable is dispatched.
Not all implementations have a 1:1 mapping between shader stages and
pipeline executables and some implementations may reduce a given shader
stage to fixed function hardware programming such that no pipeline
executable is available.
No guarantees are provided about the mapping between shader stages and
pipeline executables and stages should be considered a best effort
hint.
Because the application cannot rely on the stages field to provide an
exact description, name and description provide a human readable
name and description which more accurately describes the given pipeline
executable.
Valid Usage (Implicit)
VUID-VkPipelineExecutablePropertiesKHR-sType-sType
sType must be VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR
VUID-VkPipelineExecutablePropertiesKHR-pNext-pNext
pNext must be NULL