Structures
VkPipelineTessellationStateCreateInfo
Structure specifying parameters of a newly created pipeline tessellation state
The VkPipelineTessellationStateCreateInfo
structure is defined as:
typedef struct VkPipelineTessellationStateCreateInfo {
VkStructureType sType;
const void* pNext;
VkPipelineTessellationStateCreateFlags flags;
uint32_t patchControlPoints;
} VkPipelineTessellationStateCreateInfo;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.flags
is reserved for future use.patchControlPoints
is the number of control points per patch.
Valid Usage
VUID-VkPipelineTessellationStateCreateInfo-patchControlPoints-01214
patchControlPoints
must be greater than zero and less than or
equal to VkPhysicalDeviceLimits
::maxTessellationPatchSize
Valid Usage (Implicit)
VUID-VkPipelineTessellationStateCreateInfo-sType-sType
sType
must be VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO
VUID-VkPipelineTessellationStateCreateInfo-pNext-pNext
pNext
must be NULL
or a pointer to a valid instance of VkPipelineTessellationDomainOriginStateCreateInfo
VUID-VkPipelineTessellationStateCreateInfo-sType-unique
The sType
value of each struct in the pNext
chain must be unique
VUID-VkPipelineTessellationStateCreateInfo-flags-zerobitmask
flags
must be 0