Structures

VkPipelineTessellationStateCreateInfo

Structure specifying parameters of a newly created pipeline tessellation state

The VkPipelineTessellationStateCreateInfo structure is defined as:

typedef struct VkPipelineTessellationStateCreateInfo {
    VkStructureType sType;
    const void* pNext;
    VkPipelineTessellationStateCreateFlags flags;
    uint32_t patchControlPoints;
} VkPipelineTessellationStateCreateInfo;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • flags is reserved for future use.
  • patchControlPoints is the number of control points per patch.

Valid Usage

VUID-VkPipelineTessellationStateCreateInfo-patchControlPoints-01214

patchControlPoints must be greater than zero and less than or equal to VkPhysicalDeviceLimits::maxTessellationPatchSize

Valid Usage (Implicit)

VUID-VkPipelineTessellationStateCreateInfo-sType-sType

sType must be VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO

VUID-VkPipelineTessellationStateCreateInfo-sType-unique

The sType value of each struct in the pNext chain must be unique