Structures

VkPresentFrameTokenGGP

The Google Games Platform frame token

When the VK_GGP_frame_token extension is enabled, a Google Games Platform frame token can be specified when presenting an image to a swapchain by adding a VkPresentFrameTokenGGP structure to the pNext chain of the VkPresentInfoKHR structure.

The VkPresentFrameTokenGGP structure is defined as:

typedef struct VkPresentFrameTokenGGP {
    VkStructureType sType;
    const void* pNext;
    GgpFrameToken frameToken;
} VkPresentFrameTokenGGP;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • frameToken is the Google Games Platform frame token.

Valid Usage

VUID-VkPresentFrameTokenGGP-frameToken-02680

frameToken must be a valid GgpFrameToken

Valid Usage (Implicit)

VUID-VkPresentFrameTokenGGP-sType-sType

sType must be VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP