Structures
VkQueueFamilyCheckpointProperties2NV
Return structure for queue family checkpoint information query
The VkQueueFamilyCheckpointProperties2NV structure is defined as:
typedef struct VkQueueFamilyCheckpointProperties2NV {
VkStructureType sType;
void* pNext;
VkPipelineStageFlags2 checkpointExecutionStageMask;
} VkQueueFamilyCheckpointProperties2NV;
pub struct QueueFamilyCheckpointProperties2NV {
s_type: vk::StructureType,
p_next: *mut c_void,
checkpoint_execution_stage_mask: vk::PipelineStageFlags2,
}
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.checkpointExecutionStageMaskis a mask indicating which pipeline stages the implementation can execute checkpoint markers in.
Additional queue family information can be queried by setting
VkQueueFamilyProperties2::pNext to point to a
VkQueueFamilyCheckpointProperties2NV structure.
Valid Usage (Implicit)
VUID-VkQueueFamilyCheckpointProperties2NV-sType-sType
sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV