Structures

VkQueueFamilyCheckpointPropertiesNV

Return structure for queue family checkpoint information query

The VkQueueFamilyCheckpointPropertiesNV structure is defined as:

typedef struct VkQueueFamilyCheckpointPropertiesNV {
    VkStructureType sType;
    void* pNext;
    VkPipelineStageFlags checkpointExecutionStageMask;
} VkQueueFamilyCheckpointPropertiesNV;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • checkpointExecutionStageMask is a mask indicating which pipeline stages the implementation can execute checkpoint markers in.

Additional queue family information can be queried by setting VkQueueFamilyProperties2::pNext to point to a VkQueueFamilyCheckpointPropertiesNV structure.

Valid Usage (Implicit)

VUID-VkQueueFamilyCheckpointPropertiesNV-sType-sType

sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV