VkRayTracingPipelineInterfaceCreateInfoKHR
The VkRayTracingPipelineInterfaceCreateInfoKHR structure is defined
as:
typedef struct VkRayTracingPipelineInterfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
uint32_t maxPipelineRayPayloadSize;
uint32_t maxPipelineRayHitAttributeSize;
} VkRayTracingPipelineInterfaceCreateInfoKHR;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.maxPipelineRayPayloadSizeis the maximum payload size in bytes used by any shader in the pipeline.maxPipelineRayHitAttributeSizeis the maximum attribute structure size in bytes used by any shader in the pipeline.
maxPipelineRayPayloadSize is calculated as the maximum size of the
block (in bytes) declared in the RayPayloadKHR or
IncomingRayPayloadKHR storage classes.
maxPipelineRayHitAttributeSize is calculated as the maximum size of
any block (in bytes) declared in the HitAttributeKHR storage class.
As variables in these storage classes do not have explicit offsets, the size
should be calculated as if each variable has a
scalar alignment equal to the largest
scalar alignment of any of the block’s members.
There is no explicit upper limit for maxPipelineRayPayloadSize, but in
practice it should be kept as small as possible.
Similar to invocation local memory, it must be allocated for each shader
invocation and for devices which support many simultaneous invocations, this
storage can rapidly be exhausted, resulting in failure.
Valid Usage
VUID-VkRayTracingPipelineInterfaceCreateInfoKHR-maxPipelineRayHitAttributeSize-03605
maxPipelineRayHitAttributeSize must be less than or equal to
VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayHitAttributeSize
Valid Usage (Implicit)
VUID-VkRayTracingPipelineInterfaceCreateInfoKHR-sType-sType
sType must be VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR
VUID-VkRayTracingPipelineInterfaceCreateInfoKHR-pNext-pNext
pNext must be NULL