Structures

VkRenderPassStripeSubmitInfoARM

Structure specifying striped rendering submit information

The VkRenderPassStripeSubmitInfoARM structure is defined as:

typedef struct VkRenderPassStripeSubmitInfoARM {
    VkStructureType sType;
    const void* pNext;
    uint32_t stripeSemaphoreInfoCount;
    const VkSemaphoreSubmitInfo* pStripeSemaphoreInfos;
} VkRenderPassStripeSubmitInfoARM;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • stripeSemaphoreInfoCount is the number of semaphores used to signal stripe completion in the render pass instances in the submitted command buffer.
  • pStripeSemaphoreInfos is a pointer to an array of stripeSemaphoreInfoCount VkSemaphoreSubmitInfo structures describing the semaphores used to signal stripe completion.

This structure can be included in the pNext chain of VkCommandBufferSubmitInfo to provide a set of semaphores to be signaled for each striped render pass instance.

The elements of pStripeSemaphoreInfos are mapped to render pass instances in VkCommandBufferSubmitInfo::commandBuffer in submission order and in stripe order within each render pass instance. Each semaphore in pStripeSemaphoreInfos is signaled when the implementation has completed execution of the associated stripe. In a render pass instance that has multiview enabled, the stripe includes all views in the view mask. In a render pass instance with layerCount greater than 1, the stripe includes all layers.

Render pass instances that specify the VK_RENDERING_RESUMING_BIT will not have any elements of pStripeSemaphoreInfos mapped to them. Instead, for suspending and resuming render pass instances, this mapping is done for the first suspending render pass instance, and the per-stripe semaphores are only signaled for the last resuming render pass instance.

Valid Usage

VUID-VkRenderPassStripeSubmitInfoARM-semaphore-09447

The semaphore member of each element of pStripeSemaphoreInfos must have been created with a VkSemaphoreType of VK_SEMAPHORE_TYPE_BINARY

Valid Usage (Implicit)

VUID-VkRenderPassStripeSubmitInfoARM-sType-sType

sType must be VK_STRUCTURE_TYPE_RENDER_PASS_STRIPE_SUBMIT_INFO_ARM

VUID-VkRenderPassStripeSubmitInfoARM-pStripeSemaphoreInfos-parameter

pStripeSemaphoreInfos must be a valid pointer to an array of stripeSemaphoreInfoCount valid VkSemaphoreSubmitInfo structures