Structures
VkRenderPassTransformBeginInfoQCOM
Structure describing transform parameters of a render pass instance
To begin a render pass instance with render pass transform enabled, add the
VkRenderPassTransformBeginInfoQCOM to the pNext chain of
VkRenderPassBeginInfo structure passed to the
vkCmdBeginRenderPass command specifying the render pass transform.
The VkRenderPassTransformBeginInfoQCOM structure is defined as:
typedef struct VkRenderPassTransformBeginInfoQCOM {
VkStructureType sType;
void* pNext;
VkSurfaceTransformFlagBitsKHR transform;
} VkRenderPassTransformBeginInfoQCOM;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.transformis a VkSurfaceTransformFlagBitsKHR value describing the transform to be applied to rasterization.
Valid Usage
VUID-VkRenderPassTransformBeginInfoQCOM-transform-02871
transform must be VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR,
VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR, or
VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR
VUID-VkRenderPassTransformBeginInfoQCOM-flags-02872
The renderpass must have been created with
VkRenderPassCreateInfo::flags containing
VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM
Valid Usage (Implicit)
VUID-VkRenderPassTransformBeginInfoQCOM-sType-sType
sType must be VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM