Structures
VkShaderModuleIdentifierEXT
A unique identifier for a shader module
VkShaderModuleIdentifierEXT represents a shader module identifier returned by the implementation.
typedef struct VkShaderModuleIdentifierEXT {
VkStructureType sType;
void* pNext;
uint32_t identifierSize;
uint8_t identifier[VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT];
} VkShaderModuleIdentifierEXT;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.identifierSizeis the size, in bytes, of valid data returned inidentifier.identifieris a buffer of opaque data specifying an identifier.
Any returned values beyond the first identifierSize bytes are
undefined:.
Implementations must return an identifierSize greater than 0, and
less-or-equal to VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT.
Two identifiers are considered equal if identifierSize is equal and
the first identifierSize bytes of identifier compare equal.
Implementations may return a different identifierSize for different
modules.
Implementations should ensure that identifierSize is large enough to
uniquely define a shader module.
Valid Usage (Implicit)
VUID-VkShaderModuleIdentifierEXT-sType-sType
sType must be VK_STRUCTURE_TYPE_SHADER_MODULE_IDENTIFIER_EXT
VUID-VkShaderModuleIdentifierEXT-pNext-pNext
pNext must be NULL