Structures

VkShaderModuleValidationCacheCreateInfoEXT

Specify validation cache to use during shader module creation

To use a VkValidationCacheEXT to cache shader validation results, add a VkShaderModuleValidationCacheCreateInfoEXT structure to the pNext chain of the VkShaderModuleCreateInfo structure, specifying the cache object to use.

The VkShaderModuleValidationCacheCreateInfoEXT struct is defined as:

typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
    VkStructureType sType;
    const void* pNext;
    VkValidationCacheEXT validationCache;
} VkShaderModuleValidationCacheCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • validationCache is the validation cache object from which the results of prior validation attempts will be written, and to which new validation results for this VkShaderModule will be written (if not already present).

Valid Usage (Implicit)

VUID-VkShaderModuleValidationCacheCreateInfoEXT-sType-sType

sType must be VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT