Enum

VkSubpassContents

Specify how commands in the first subpass of a render pass are provided

Possible values of vkCmdBeginRenderPass::contents, specifying how the commands in the first subpass will be provided, are:

typedef enum VkSubpassContents {
    VK_SUBPASS_CONTENTS_INLINE = 0,
    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
} VkSubpassContents;
  • VK_SUBPASS_CONTENTS_INLINE specifies that the contents of the subpass will be recorded inline in the primary command buffer, and secondary command buffers must not be executed within the subpass.
  • VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS specifies that the contents are recorded in secondary command buffers that will be called from the primary command buffer, and vkCmdExecuteCommands is the only valid command in the command buffer until vkCmdNextSubpass or vkCmdEndRenderPass.
  • VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR specifies that the contents of the subpass can be recorded both inline and in secondary command buffers executed from this command buffer with vkCmdExecuteCommands.