Structures
VkTilePropertiesQCOM
Structure holding available tile properties
The VkTilePropertiesQCOM structure is defined as:
typedef struct VkTilePropertiesQCOM {
VkStructureType sType;
void* pNext;
VkExtent3D tileSize;
VkExtent2D apronSize;
VkOffset2D origin;
} VkTilePropertiesQCOM;
pub struct TilePropertiesQCOM {
s_type: vk::StructureType,
p_next: *mut c_void,
tile_size: vk::Extent3D,
apron_size: vk::Extent2D,
origin: vk::Offset2D,
}
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.tileSizeis the dimensions of a tile, with width and height describing the width and height of a tile in pixels, and depth corresponding to the number of slices the tile spans.apronSizeis the dimension of the apron.originis the top-left corner of the first tile in attachment space.
All tiles will be tightly packed around the first tile, with edges being multiples of tile width and/or height from the origin.
The tileSize is guaranteed to be a multiple of
tileGranularity.
Valid Usage (Implicit)
VUID-VkTilePropertiesQCOM-sType-sType
sType must be VK_STRUCTURE_TYPE_TILE_PROPERTIES_QCOM
VUID-VkTilePropertiesQCOM-pNext-pNext
pNext must be NULL
Parent
VK_QCOM_tile_propertiesType
Structures