SPIR-V Built-In

WarpIDNV

Warp ID within an SM of a shader invocation
WarpIDNV

Decorating a variable with the WarpIDNV built-in decoration will make that variable contain the ID of the warp on a SM on which the current shader invocation is running. This variable is in the range [0, WarpsPerSMNV-1].

Valid Usage

VUID-WarpIDNV-WarpIDNV-04420

The variable decorated with WarpIDNV must be declared using the Input Storage Class

VUID-WarpIDNV-WarpIDNV-04421

The variable decorated with WarpIDNV must be declared as a scalar 32-bit integer value