vkCmdCopyBuffer
To copy data between buffer objects, call:
void vkCmdCopyBuffer(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,
VkBuffer dstBuffer,
uint32_t regionCount,
const VkBufferCopy* pRegions);
commandBuffer
is the command buffer into which the command will be recorded.srcBuffer
is the source buffer.dstBuffer
is the destination buffer.regionCount
is the number of regions to copy.pRegions
is a pointer to an array of VkBufferCopy structures specifying the regions to copy.
Each source region specified by pRegions
is copied from the source
buffer to the destination region of the destination buffer.
If any of the specified regions in srcBuffer
overlaps in memory with
any of the specified regions in dstBuffer
, values read from those
overlapping regions are undefined:.
Valid Usage
VUID-vkCmdCopyBuffer-srcOffset-00113
The srcOffset
member of each element of pRegions
must be
less than the size of srcBuffer
VUID-vkCmdCopyBuffer-dstOffset-00114
The dstOffset
member of each element of pRegions
must be
less than the size of dstBuffer
VUID-vkCmdCopyBuffer-size-00115
The size
member of each element of pRegions
must be less
than or equal to the size of srcBuffer
minus srcOffset
VUID-vkCmdCopyBuffer-size-00116
The size
member of each element of pRegions
must be less
than or equal to the size of dstBuffer
minus dstOffset
VUID-vkCmdCopyBuffer-pRegions-00117
The union of the source regions, and the union of the destination
regions, specified by the elements of pRegions
, must not overlap
in memory
VUID-vkCmdCopyBuffer-srcBuffer-00118
srcBuffer
must have been created with
VK_BUFFER_USAGE_TRANSFER_SRC_BIT
usage flag
VUID-vkCmdCopyBuffer-srcBuffer-00119
If srcBuffer
is non-sparse then it must be bound completely and
contiguously to a single VkDeviceMemory
object
VUID-vkCmdCopyBuffer-dstBuffer-00120
dstBuffer
must have been created with
VK_BUFFER_USAGE_TRANSFER_DST_BIT
usage flag
VUID-vkCmdCopyBuffer-dstBuffer-00121
If dstBuffer
is non-sparse then it must be bound completely and
contiguously to a single VkDeviceMemory
object
Valid Usage (Implicit)
VUID-vkCmdCopyBuffer-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdCopyBuffer-srcBuffer-parameter
srcBuffer
must be a valid VkBuffer handle
VUID-vkCmdCopyBuffer-dstBuffer-parameter
dstBuffer
must be a valid VkBuffer handle
VUID-vkCmdCopyBuffer-pRegions-parameter
pRegions
must be a valid pointer to an array of regionCount
valid VkBufferCopy structures
VUID-vkCmdCopyBuffer-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdCopyBuffer-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support transfer, graphics, or compute operations
VUID-vkCmdCopyBuffer-renderpass
This command must only be called outside of a render pass instance
VUID-vkCmdCopyBuffer-videocoding
This command must only be called outside of a video coding scope
VUID-vkCmdCopyBuffer-regionCount-arraylength
regionCount
must be greater than 0
VUID-vkCmdCopyBuffer-commonparent
Each of commandBuffer
, dstBuffer
, and srcBuffer
must have been created, allocated, or retrieved from the same VkDevice
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::