vkCmdCopyBuffer2
To copy data between buffer objects, call:
void vkCmdCopyBuffer2KHR(
VkCommandBuffer commandBuffer,
const VkCopyBufferInfo2* pCopyBufferInfo);
commandBuffer
is the command buffer into which the command will be recorded.pCopyBufferInfo
is a pointer to a VkCopyBufferInfo2 structure describing the copy parameters.
Each source region specified by pCopyBufferInfo→pRegions
is copied
from the source buffer to the destination region of the destination buffer.
If any of the specified regions in pCopyBufferInfo→srcBuffer
overlaps
in memory with any of the specified regions in
pCopyBufferInfo→dstBuffer
, values read from those overlapping regions
are undefined:.
Valid Usage (Implicit)
VUID-vkCmdCopyBuffer2-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdCopyBuffer2-pCopyBufferInfo-parameter
pCopyBufferInfo
must be a valid pointer to a valid VkCopyBufferInfo2 structure
VUID-vkCmdCopyBuffer2-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdCopyBuffer2-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support transfer, graphics, or compute operations
VUID-vkCmdCopyBuffer2-renderpass
This command must only be called outside of a render pass instance
VUID-vkCmdCopyBuffer2-videocoding
This command must only be called outside of a video coding scope
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::