Function Prototype
vkCmdDebugMarkerInsertEXT
Insert a marker label into a command buffer
primary / secondary
both
graphics / compute
action
A single marker label can be inserted into a command buffer by calling:
void vkCmdDebugMarkerInsertEXT(
VkCommandBuffer commandBuffer,
const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
commandBuffer
is the command buffer into which the command is recorded.pMarkerInfo
is a pointer to a VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker to insert.
Valid Usage (Implicit)
VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdDebugMarkerInsertEXT-pMarkerInfo-parameter
pMarkerInfo
must be a valid pointer to a valid VkDebugMarkerMarkerInfoEXT structure
VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics, or compute operations
VUID-vkCmdDebugMarkerInsertEXT-videocoding
This command must only be called outside of a video coding scope
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::