Function Prototype
vkCmdInsertDebugUtilsLabelEXT
Insert a label into a command buffer
primary / secondary
both
graphics / compute
action
A single debug label can be inserted into a command buffer by calling:
void vkCmdInsertDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT* pLabelInfo);
commandBuffer
is the command buffer into which the command is recorded.pInfo
is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label to insert.
Valid Usage (Implicit)
VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdInsertDebugUtilsLabelEXT-pLabelInfo-parameter
pLabelInfo
must be a valid pointer to a valid VkDebugUtilsLabelEXT structure
VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics, or compute operations
VUID-vkCmdInsertDebugUtilsLabelEXT-videocoding
This command must only be called outside of a video coding scope
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::