Function Prototype

vkCmdSetCoverageModulationModeNV

Specify the coverage modulation mode dynamically for a command buffer

primary / secondary
both
graphics
state

To dynamically set the coverageModulationMode state, call:

void vkCmdSetCoverageModulationModeNV(
    VkCommandBuffer commandBuffer,
    VkCoverageModulationModeNV coverageModulationMode);
  • commandBuffer is the command buffer into which the command will be recorded.
  • coverageModulationMode specifies the coverageModulationMode state.

This command sets the coverageModulationMode state for subsequent drawing commands when drawing using shader objects, or the graphics pipeline is created with VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineCoverageModulationStateCreateInfoNV::coverageModulationMode value used to create the currently active pipeline.

Valid Usage

VUID-vkCmdSetCoverageModulationModeNV-None-09423

At least one of the following must be true:

Valid Usage (Implicit)

VUID-vkCmdSetCoverageModulationModeNV-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support graphics operations

VUID-vkCmdSetCoverageModulationModeNV-videocoding

This command must only be called outside of a video coding scope

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::