vkCmdSetCullMode
To dynamically set the cull mode, call:
void vkCmdSetCullModeEXT(
VkCommandBuffer commandBuffer,
VkCullModeFlags cullMode);
commandBuffer
is the command buffer into which the command will be recorded.cullMode
specifies the cull mode property to use for drawing.
This command sets the cull mode for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with VK_DYNAMIC_STATE_CULL_MODE
set in VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineRasterizationStateCreateInfo::cullMode
value used to
create the currently active pipeline.
Valid Usage
VUID-vkCmdSetCullMode-None-08971
At least one of the following must be true:- the extendedDynamicState
feature is enabled
- the
shaderObject
feature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetCullMode-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdSetCullMode-cullMode-parameter
cullMode
must be a valid combination of VkCullModeFlagBits values
VUID-vkCmdSetCullMode-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdSetCullMode-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics operations
VUID-vkCmdSetCullMode-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::