Function Prototype

vkCmdSetDepthBiasEnable

Control whether to bias fragment depth values dynamically for a command buffer

To dynamically enable whether to bias fragment depth values, call:

void vkCmdSetDepthBiasEnableEXT(
    VkCommandBuffer commandBuffer,
    VkBool32 depthBiasEnable);
  • commandBuffer is the command buffer into which the command will be recorded.
  • depthBiasEnable controls whether to bias fragment depth values.

This command sets the depth bias enable for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineRasterizationStateCreateInfo::depthBiasEnable value used to create the currently active pipeline.

Valid Usage

VUID-vkCmdSetDepthBiasEnable-None-08970

At least one of the following must be true:- the extendedDynamicState2 feature is enabled

Valid Usage (Implicit)

VUID-vkCmdSetDepthBiasEnable-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support graphics operations

VUID-vkCmdSetDepthBiasEnable-videocoding

This command must only be called outside of a video coding scope

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Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::