Function Prototype

vkCmdSetDiscardRectangleModeEXT

Sets the discard rectangle mode dynamically for a command buffer
primary / secondary
both
graphics
state

To dynamically set the discard rectangle mode, call:

void vkCmdSetDiscardRectangleModeEXT(
    VkCommandBuffer commandBuffer,
    VkDiscardRectangleModeEXT discardRectangleMode);
  • commandBuffer is the command buffer into which the command will be recorded.
  • discardRectangleMode specifies the discard rectangle mode for all discard rectangles, either inclusive or exclusive.

This command sets the discard rectangle mode for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineDiscardRectangleStateCreateInfoEXT::discardRectangleMode value used to create the currently active pipeline.

Valid Usage

VUID-vkCmdSetDiscardRectangleModeEXT-specVersion-07852

The VK_EXT_discard_rectangles extension must be enabled, and the implementation must support at least specVersion 2 of this extension

Valid Usage (Implicit)

VUID-vkCmdSetDiscardRectangleModeEXT-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support graphics operations

VUID-vkCmdSetDiscardRectangleModeEXT-videocoding

This command must only be called outside of a video coding scope

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::