Function Prototype

vkUpdateIndirectExecutionSetPipelineEXT

Update the contents of an indirect execution set

Pipeline elements in an Indirect Execution Set can be updated by calling:

void vkUpdateIndirectExecutionSetPipelineEXT(
    VkDevice device,
    VkIndirectExecutionSetEXT indirectExecutionSet,
    uint32_t executionSetWriteCount,
    const VkWriteIndirectExecutionSetPipelineEXT* pExecutionSetWrites);
  • device is the logical device that owns the indirect execution set.
  • indirectExecutionSet is the indirect execution set being updated.
  • executionSetWriteCount is the number of elements in the pExecutionSetWrites array.
  • pExecutionSetWrites is a pointer to an array of VkWriteIndirectExecutionSetPipelineEXT structures describing the elements to update.

Valid Usage

VUID-vkUpdateIndirectExecutionSetPipelineEXT-indirectExecutionSet-11035

indirectExecutionSet must have been created with type VK_INDIRECT_EXECUTION_SET_INFO_TYPE_PIPELINES_EXT

VUID-vkUpdateIndirectExecutionSetPipelineEXT-executionSetWriteCount-11037

executionSetWriteCount must be less than or equal to VkIndirectExecutionSetPipelineInfoEXT::maxPipelineCount

VUID-vkUpdateIndirectExecutionSetPipelineEXT-pExecutionSetWrites-11042

Each element in the pExecutionSetWrites array must have a unique VkWriteIndirectExecutionSetPipelineEXT::index

VUID-vkUpdateIndirectExecutionSetPipelineEXT-None-11038

Each member of the Indirect Execution Set referenced by the update command must not be in use by the device

VUID-vkUpdateIndirectExecutionSetPipelineEXT-None-11039

The layout of each pipeline in pExecutionSetWrites must be compatible with the initialPipeline used to create the Indirect Execution Set

VUID-vkUpdateIndirectExecutionSetPipelineEXT-None-11040

Each pipeline in the Indirect Execution Set must have identically defined static and dynamic state values to the initialPipeline used to create the Indirect Execution Set

VUID-vkUpdateIndirectExecutionSetPipelineEXT-initialPipeline-11147

Each pipeline in the Indirect Execution Set must have identically defined fragment outputs interface to the initialPipeline used to create the Indirect Execution Set

VUID-vkUpdateIndirectExecutionSetPipelineEXT-initialPipeline-11152

Each pipeline in the Indirect Execution Set must match the initialPipeline used to create the Indirect Execution Set in its included shader stages

VUID-vkUpdateIndirectExecutionSetPipelineEXT-initialPipeline-11098

Each pipeline in the Indirect Execution Set must match the initialPipeline used to create the Indirect Execution Set in its use of FragDepth

VUID-vkUpdateIndirectExecutionSetPipelineEXT-initialPipeline-11086

Each pipeline in the Indirect Execution Set must match the initialPipeline used to create the Indirect Execution Set in its use of SampleMask

VUID-vkUpdateIndirectExecutionSetPipelineEXT-initialPipeline-11085

Each pipeline in the Indirect Execution Set must match the initialPipeline used to create the Indirect Execution Set in its use of StencilExportEXT

Valid Usage (Implicit)

VUID-vkUpdateIndirectExecutionSetPipelineEXT-pExecutionSetWrites-parameter

pExecutionSetWrites must be a valid pointer to an array of executionSetWriteCount valid VkWriteIndirectExecutionSetPipelineEXT structures

VUID-vkUpdateIndirectExecutionSetPipelineEXT-indirectExecutionSet-parent

indirectExecutionSet must have been created, allocated, or retrieved from device

Host Synchronization

  • Host access to indirectExecutionSet must be externally synchronized ::