Structures
VkFrameBoundaryTensorsARM
Add tensor frame boundary information to queue submissions
The VkFrameBoundaryTensorsARM structure is defined as:
typedef struct VkFrameBoundaryTensorsARM {
VkStructureType sType;
const void* pNext;
uint32_t tensorCount;
const VkTensorARM* pTensors;
} VkFrameBoundaryTensorsARM;
pub struct FrameBoundaryTensorsARM {
s_type: vk::StructureType,
p_next: *const c_void,
tensor_count: u32,
p_tensors: *const vk::TensorARM,
}
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.tensorCountis the number of tensors that store frame results.pTensorsis a pointer to an array of VkTensorARM objects with tensorCount entries.
Valid Usage (Implicit)
VUID-VkFrameBoundaryTensorsARM-sType-sType
sType must be VK_STRUCTURE_TYPE_FRAME_BOUNDARY_TENSORS_ARM
VUID-VkFrameBoundaryTensorsARM-pTensors-parameter
pTensors must be a valid pointer to an array of tensorCount valid VkTensorARM handles
VUID-VkFrameBoundaryTensorsARM-tensorCount-arraylength
tensorCount must be greater than 0