VkImportScreenBufferInfoQNX
To import memory created outside of the current Vulkan instance from a QNX
Screen buffer, add a VkImportScreenBufferInfoQNX
structure to the
pNext
chain of the VkMemoryAllocateInfo structure.
The VkImportScreenBufferInfoQNX
structure is defined as:
typedef struct VkImportScreenBufferInfoQNX {
VkStructureType sType;
const void* pNext;
struct _screen_buffer* buffer;
} VkImportScreenBufferInfoQNX;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.buffer
is a pointer to astruct
_screen_buffer
, the QNX Screen buffer to import
The implementation may not acquire a reference to the imported Screen
buffer.
Therefore, the application must ensure that the object referred to by
buffer
stays valid as long as the device memory to which it is
imported is being used.
Valid Usage
VUID-VkImportScreenBufferInfoQNX-buffer-08966
If buffer
is not NULL
, QNX Screen Buffers must be supported for
import, as reported by VkExternalImageFormatProperties or
VkExternalBufferProperties
VUID-VkImportScreenBufferInfoQNX-buffer-08967
buffer
is not NULL
, it must be a pointer to
valid QNX Screen buffer
Valid Usage (Implicit)
VUID-VkImportScreenBufferInfoQNX-sType-sType
sType
must be VK_STRUCTURE_TYPE_IMPORT_SCREEN_BUFFER_INFO_QNX