Function Prototype

vkCmdSetCoverageReductionModeNV

Specify the coverage reduction mode dynamically for a command buffer
primary / secondary
both
graphics
state

To dynamically set the coverageReductionMode state, call:

void vkCmdSetCoverageReductionModeNV(
    VkCommandBuffer commandBuffer,
    VkCoverageReductionModeNV coverageReductionMode);
  • commandBuffer is the command buffer into which the command will be recorded.
  • coverageReductionMode specifies the coverageReductionMode state.

This command sets the coverageReductionMode state for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineCoverageReductionStateCreateInfoNV::coverageReductionMode value used to create the currently active pipeline.

Valid Usage

VUID-vkCmdSetCoverageReductionModeNV-None-09423

At least one of the following must be true:- The extendedDynamicState3CoverageReductionMode feature is enabled

Valid Usage (Implicit)

VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support graphics operations

VUID-vkCmdSetCoverageReductionModeNV-videocoding

This command must only be called outside of a video coding scope

::

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::