vkCmdSetCoverageReductionModeNV
To dynamically set the
coverageReductionMode
state, call:
void vkCmdSetCoverageReductionModeNV(
VkCommandBuffer commandBuffer,
VkCoverageReductionModeNV coverageReductionMode);
commandBuffer
is the command buffer into which the command will be recorded.coverageReductionMode
specifies thecoverageReductionMode
state.
This command sets the coverageReductionMode
state for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineCoverageReductionStateCreateInfoNV::coverageReductionMode
value used to create the currently active pipeline.
Valid Usage
VUID-vkCmdSetCoverageReductionModeNV-None-09423
At least one of the following must be true:- The extendedDynamicState3CoverageReductionMode
feature is
enabled
- The
shaderObject
feature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdSetCoverageReductionModeNV-coverageReductionMode-parameter
coverageReductionMode
must be a valid VkCoverageReductionModeNV value
VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics operations
VUID-vkCmdSetCoverageReductionModeNV-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::