vkCmdSetDepthClipEnableEXT
To dynamically set enable or disable depth clipping, call:
void vkCmdSetDepthClipEnableEXT(
VkCommandBuffer commandBuffer,
VkBool32 depthClipEnable);
commandBufferis the command buffer into which the command will be recorded.depthClipEnablespecifies whether depth clipping is enabled.
This command sets whether depth clipping is enabled or disabled for
subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT set in
VkPipelineDynamicStateCreateInfo::pDynamicStates.
Otherwise, this state is specified by the
VkPipelineRasterizationDepthClipStateCreateInfoEXT::depthClipEnable
value used to create the currently active pipeline, or by the inverse of
VkPipelineRasterizationStateCreateInfo::depthClampEnable if
VkPipelineRasterizationDepthClipStateCreateInfoEXT is not specified.
Valid Usage
VUID-vkCmdSetDepthClipEnableEXT-None-09423
At least one of the following must be true:
- The
extendedDynamicState3DepthClipEnablefeature is enabled - The
shaderObjectfeature is enabled ::
VUID-vkCmdSetDepthClipEnableEXT-depthClipEnable-07451
The depthClipEnable feature must be
enabled
::
Valid Usage (Implicit)
VUID-vkCmdSetDepthClipEnableEXT-commandBuffer-parameter
commandBuffer must be a valid VkCommandBuffer handle
VUID-vkCmdSetDepthClipEnableEXT-commandBuffer-recording
commandBuffer must be in the recording state
VUID-vkCmdSetDepthClipEnableEXT-commandBuffer-cmdpool
The VkCommandPool that commandBuffer was allocated from must support graphics operations
VUID-vkCmdSetDepthClipEnableEXT-videocoding
This command must only be called outside of a video coding scope
Host Synchronization
- Host access to
commandBuffermust be externally synchronized - Host access to the
VkCommandPoolthatcommandBufferwas allocated from must be externally synchronized ::