vkCmdSetLogicOpEXT
To dynamically set the logical operation to apply for blend state, call:
void vkCmdSetLogicOpEXT(
VkCommandBuffer commandBuffer,
VkLogicOp logicOp);
commandBufferis the command buffer into which the command will be recorded.logicOpspecifies the logical operation to apply for blend state.
This command sets the logical operation for blend state for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_LOGIC_OP_EXT set in
VkPipelineDynamicStateCreateInfo::pDynamicStates.
Otherwise, this state is specified by the
VkPipelineColorBlendStateCreateInfo::logicOp value used to
create the currently active pipeline.
Valid Usage
VUID-vkCmdSetLogicOpEXT-None-09422
At least one of the following must be true:
- The
extendedDynamicState2LogicOpfeature is enabled - The
shaderObjectfeature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetLogicOpEXT-commandBuffer-parameter
commandBuffer must be a valid VkCommandBuffer handle
VUID-vkCmdSetLogicOpEXT-logicOp-parameter
logicOp must be a valid VkLogicOp value
VUID-vkCmdSetLogicOpEXT-commandBuffer-recording
commandBuffer must be in the recording state
VUID-vkCmdSetLogicOpEXT-commandBuffer-cmdpool
The VkCommandPool that commandBuffer was allocated from must support graphics operations
VUID-vkCmdSetLogicOpEXT-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffermust be externally synchronized - Host access to the
VkCommandPoolthatcommandBufferwas allocated from must be externally synchronized ::