vkCmdSetLogicOpEXT
To dynamically set the logical operation to apply for blend state, call:
void vkCmdSetLogicOpEXT(
VkCommandBuffer commandBuffer,
VkLogicOp logicOp);
commandBuffer
is the command buffer into which the command will be recorded.logicOp
specifies the logical operation to apply for blend state.
This command sets the logical operation for blend state for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_LOGIC_OP_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineColorBlendStateCreateInfo::logicOp
value used to
create the currently active pipeline.
Valid Usage
VUID-vkCmdSetLogicOpEXT-None-09422
At least one of the following must be true:- The extendedDynamicState2LogicOp
feature is
enabled
- The
shaderObject
feature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetLogicOpEXT-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdSetLogicOpEXT-logicOp-parameter
logicOp
must be a valid VkLogicOp value
VUID-vkCmdSetLogicOpEXT-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdSetLogicOpEXT-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics operations
VUID-vkCmdSetLogicOpEXT-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::