vkCmdSetRasterizationSamplesEXT
To dynamically set the
rasterizationSamples, call:
void vkCmdSetRasterizationSamplesEXT(
VkCommandBuffer commandBuffer,
VkSampleCountFlagBits rasterizationSamples);
commandBufferis the command buffer into which the command will be recorded.rasterizationSamplesspecifiesrasterizationSamples.
This command sets the rasterizationSamples for subsequent drawing
commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT set in
VkPipelineDynamicStateCreateInfo::pDynamicStates.
Otherwise, this state is specified by the
VkPipelineMultisampleStateCreateInfo::rasterizationSamples value
used to create the currently active pipeline.
Valid Usage
VUID-vkCmdSetRasterizationSamplesEXT-None-09423
At least one of the following must be true:
- The
extendedDynamicState3RasterizationSamplesfeature is enabled - The
shaderObjectfeature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-parameter
commandBuffer must be a valid VkCommandBuffer handle
VUID-vkCmdSetRasterizationSamplesEXT-rasterizationSamples-parameter
rasterizationSamples must be a valid VkSampleCountFlagBits value
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-recording
commandBuffer must be in the recording state
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-cmdpool
The VkCommandPool that commandBuffer was allocated from must support graphics operations
VUID-vkCmdSetRasterizationSamplesEXT-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffermust be externally synchronized - Host access to the
VkCommandPoolthatcommandBufferwas allocated from must be externally synchronized ::