vkCmdSetRasterizationSamplesEXT
To dynamically set the
rasterizationSamples
, call:
void vkCmdSetRasterizationSamplesEXT(
VkCommandBuffer commandBuffer,
VkSampleCountFlagBits rasterizationSamples);
commandBuffer
is the command buffer into which the command will be recorded.rasterizationSamples
specifiesrasterizationSamples
.
This command sets the rasterizationSamples
for subsequent drawing
commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineMultisampleStateCreateInfo::rasterizationSamples
value
used to create the currently active pipeline.
Valid Usage
VUID-vkCmdSetRasterizationSamplesEXT-None-09423
At least one of the following must be true:- The extendedDynamicState3RasterizationSamples
feature is
enabled
- The
shaderObject
feature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdSetRasterizationSamplesEXT-rasterizationSamples-parameter
rasterizationSamples
must be a valid VkSampleCountFlagBits value
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics operations
VUID-vkCmdSetRasterizationSamplesEXT-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::