Function Prototype

vkCmdSetStencilOp

Set stencil operation dynamically for a command buffer

To dynamically set the stencil operation, call:

void vkCmdSetStencilOpEXT(
    VkCommandBuffer commandBuffer,
    VkStencilFaceFlags faceMask,
    VkStencilOp failOp,
    VkStencilOp passOp,
    VkStencilOp depthFailOp,
    VkCompareOp compareOp);
  • commandBuffer is the command buffer into which the command will be recorded.
  • faceMask is a bitmask of VkStencilFaceFlagBits specifying the set of stencil state for which to update the stencil operation.
  • failOp is a VkStencilOp value specifying the action performed on samples that fail the stencil test.
  • passOp is a VkStencilOp value specifying the action performed on samples that pass both the depth and stencil tests.
  • depthFailOp is a VkStencilOp value specifying the action performed on samples that pass the stencil test and fail the depth test.
  • compareOp is a VkCompareOp value specifying the comparison operator used in the stencil test.

This command sets the stencil operation for subsequent drawing commands when when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_STENCIL_OP set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the corresponding VkPipelineDepthStencilStateCreateInfo::failOp, passOp, depthFailOp, and compareOp values used to create the currently active pipeline, for both front and back faces.

Valid Usage

VUID-vkCmdSetStencilOp-None-08971

At least one of the following must be true:

Valid Usage (Implicit)

VUID-vkCmdSetStencilOp-faceMask-parameter

faceMask must be a valid combination of VkStencilFaceFlagBits values

VUID-vkCmdSetStencilOp-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support graphics operations

VUID-vkCmdSetStencilOp-videocoding

This command must only be called outside of a video coding scope

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::