vkCmdSetTessellationDomainOriginEXT
To dynamically set the origin of the tessellation domain space, call:
void vkCmdSetTessellationDomainOriginEXT(
VkCommandBuffer commandBuffer,
VkTessellationDomainOrigin domainOrigin);
commandBuffer
is the command buffer into which the command will be recorded.domainOrigin
specifies the origin of the tessellation domain space.
This command sets the origin of the tessellation domain space for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineTessellationDomainOriginStateCreateInfo::domainOrigin
value used to create the currently active pipeline.
Valid Usage
VUID-vkCmdSetTessellationDomainOriginEXT-None-09423
At least one of the following must be true:- The extendedDynamicState3TessellationDomainOrigin
feature is
enabled
- The
shaderObject
feature is enabled ::
Valid Usage (Implicit)
VUID-vkCmdSetTessellationDomainOriginEXT-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle
VUID-vkCmdSetTessellationDomainOriginEXT-domainOrigin-parameter
domainOrigin
must be a valid VkTessellationDomainOrigin value
VUID-vkCmdSetTessellationDomainOriginEXT-commandBuffer-recording
commandBuffer
must be in the recording state
VUID-vkCmdSetTessellationDomainOriginEXT-commandBuffer-cmdpool
The VkCommandPool
that commandBuffer
was allocated from must support graphics operations
VUID-vkCmdSetTessellationDomainOriginEXT-videocoding
This command must only be called outside of a video coding scope
::
Host Synchronization
- Host access to
commandBuffer
must be externally synchronized - Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized ::