Function Prototype
vkCreateRenderPass
Create a new render pass object
To create a render pass, call:
VkResult vkCreateRenderPass(
VkDevice device,
const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass);
pub fn create_render_pass(
device: vk::Device,
p_create_info: *const vk::RenderPassCreateInfo,
p_allocator: *const vk::AllocationCallbacks,
p_render_pass: *mut vk::RenderPass,
) -> vk::Result;
deviceis the logical device that creates the render pass.pCreateInfois a pointer to a VkRenderPassCreateInfo structure describing the parameters of the render pass.pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter.pRenderPassis a pointer to a VkRenderPass handle in which the resulting render pass object is returned.
Valid Usage
VUID-vkCreateRenderPass-device-10000
device must support at least one queue family with the
VK_QUEUE_GRAPHICS_BIT capability
VUID-vkCreateRenderPass-flags-10646
VkRenderPassTileShadingCreateInfoQCOM::flags must not
include VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM
Valid Usage (Implicit)
VUID-vkCreateRenderPass-device-parameter
device must be a valid VkDevice handle
VUID-vkCreateRenderPass-pCreateInfo-parameter
pCreateInfo must be a valid pointer to a valid VkRenderPassCreateInfo structure
VUID-vkCreateRenderPass-pAllocator-parameter
If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure
VUID-vkCreateRenderPass-pRenderPass-parameter
pRenderPass must be a valid pointer to a VkRenderPass handle
Parent
VK_VERSION_1_0Type
Function Prototype
Return Values
VK_SUCCESS
VK_ERROR_OUT_OF_HOST_MEMORY
VK_ERROR_OUT_OF_DEVICE_MEMORY
VK_ERROR_UNKNOWN
VK_ERROR_VALIDATION_FAILED