Function Prototype
vkDestroyFramebuffer
Destroy a framebuffer object
To destroy a framebuffer, call:
void vkDestroyFramebuffer(
VkDevice device,
VkFramebuffer framebuffer,
const VkAllocationCallbacks* pAllocator);
deviceis the logical device that destroys the framebuffer.framebufferis the handle of the framebuffer to destroy.pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter.
Valid Usage
VUID-vkDestroyFramebuffer-framebuffer-00892
All submitted commands that refer to framebuffer must have
completed execution
VUID-vkDestroyFramebuffer-framebuffer-00893
If VkAllocationCallbacks were provided when framebuffer was
created, a compatible set of callbacks must be provided here
VUID-vkDestroyFramebuffer-framebuffer-00894
If no VkAllocationCallbacks were provided when framebuffer
was created, pAllocator must be NULL
Valid Usage (Implicit)
VUID-vkDestroyFramebuffer-device-parameter
device must be a valid VkDevice handle
VUID-vkDestroyFramebuffer-framebuffer-parameter
If framebuffer is not VK_NULL_HANDLE, framebuffer must be a valid VkFramebuffer handle
VUID-vkDestroyFramebuffer-pAllocator-parameter
If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure
VUID-vkDestroyFramebuffer-framebuffer-parent
If framebuffer is a valid handle, it must have been created, allocated, or retrieved from device
Host Synchronization
- Host access to
framebuffermust be externally synchronized ::