Function Prototype

vkDestroyFramebuffer

Destroy a framebuffer object

To destroy a framebuffer, call:

void vkDestroyFramebuffer(
    VkDevice device,
    VkFramebuffer framebuffer,
    const VkAllocationCallbacks* pAllocator);
  • device is the logical device that destroys the framebuffer.
  • framebuffer is the handle of the framebuffer to destroy.
  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage

VUID-vkDestroyFramebuffer-framebuffer-00892

All submitted commands that refer to framebuffer must have completed execution

VUID-vkDestroyFramebuffer-framebuffer-00893

If VkAllocationCallbacks were provided when framebuffer was created, a compatible set of callbacks must be provided here

VUID-vkDestroyFramebuffer-framebuffer-00894

If no VkAllocationCallbacks were provided when framebuffer was created, pAllocator must be NULL

Valid Usage (Implicit)

VUID-vkDestroyFramebuffer-framebuffer-parameter

If framebuffer is not VK_NULL_HANDLE, framebuffer must be a valid VkFramebuffer handle

VUID-vkDestroyFramebuffer-pAllocator-parameter

If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

VUID-vkDestroyFramebuffer-framebuffer-parent

If framebuffer is a valid handle, it must have been created, allocated, or retrieved from device

Host Synchronization

  • Host access to framebuffer must be externally synchronized ::