Function Prototype

vkDestroyPipelineLayout

Destroy a pipeline layout object

To destroy a pipeline layout, call:

void vkDestroyPipelineLayout(
    VkDevice device,
    VkPipelineLayout pipelineLayout,
    const VkAllocationCallbacks* pAllocator);
  • device is the logical device that destroys the pipeline layout.
  • pipelineLayout is the pipeline layout to destroy.
  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage

VUID-vkDestroyPipelineLayout-pipelineLayout-00299

If VkAllocationCallbacks were provided when pipelineLayout was created, a compatible set of callbacks must be provided here

VUID-vkDestroyPipelineLayout-pipelineLayout-00300

If no VkAllocationCallbacks were provided when pipelineLayout was created, pAllocator must be NULL

VUID-vkDestroyPipelineLayout-pipelineLayout-02004

pipelineLayout must not have been passed to any vkCmd* command for any command buffers that are still in the recording state when vkDestroyPipelineLayout is called

Valid Usage (Implicit)

VUID-vkDestroyPipelineLayout-pipelineLayout-parameter

If pipelineLayout is not VK_NULL_HANDLE, pipelineLayout must be a valid VkPipelineLayout handle

VUID-vkDestroyPipelineLayout-pAllocator-parameter

If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

VUID-vkDestroyPipelineLayout-pipelineLayout-parent

If pipelineLayout is a valid handle, it must have been created, allocated, or retrieved from device

Host Synchronization

  • Host access to pipelineLayout must be externally synchronized ::