VkDescriptorPoolCreateInfo
Additional information about the pool is passed in a
VkDescriptorPoolCreateInfo structure:
typedef struct VkDescriptorPoolCreateInfo {
VkStructureType sType;
const void* pNext;
VkDescriptorPoolCreateFlags flags;
uint32_t maxSets;
uint32_t poolSizeCount;
const VkDescriptorPoolSize* pPoolSizes;
} VkDescriptorPoolCreateInfo;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.flagsis a bitmask of VkDescriptorPoolCreateFlagBits specifying certain supported operations on the pool.maxSetsis the maximum number of descriptor sets that can be allocated from the pool.poolSizeCountis the number of elements inpPoolSizes.pPoolSizesis a pointer to an array of VkDescriptorPoolSize structures, each containing a descriptor type and number of descriptors of that type to be allocated in the pool.
If multiple VkDescriptorPoolSize structures containing the same
descriptor type appear in the pPoolSizes array then the pool will be
created with enough storage for the total number of descriptors of each
type.
Fragmentation of a descriptor pool is possible and may lead to descriptor set allocation failures. A failure due to fragmentation is defined as failing a descriptor set allocation despite the sum of all outstanding descriptor set allocations from the pool plus the requested allocation requiring no more than the total number of descriptors requested at pool creation. Implementations provide certain guarantees of when fragmentation must not cause allocation failure, as described below.
If a descriptor pool has not had any descriptor sets freed since it was
created or most recently reset then fragmentation must not cause an
allocation failure (note that this is always the case for a pool created
without the VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT bit
set).
Additionally, if all sets allocated from the pool since it was created or
most recently reset use the same number of descriptors (of each type) and
the requested allocation also uses that same number of descriptors (of each
type), then fragmentation must not cause an allocation failure.
If an allocation failure occurs due to fragmentation, an application can create an additional descriptor pool to perform further descriptor set allocations.
If flags has the VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
bit set, descriptor pool creation may fail with the error
VK_ERROR_FRAGMENTATION if the total number of descriptors across all
pools (including this one) created with this bit set exceeds
maxUpdateAfterBindDescriptorsInAllPools, or if fragmentation of the
underlying hardware resources occurs.
If a pPoolSizes[i]::type is
VK_DESCRIPTOR_TYPE_MUTABLE_EXT, a
VkMutableDescriptorTypeCreateInfoEXT structure in the pNext
chain can be used to specify which mutable descriptor types can be
allocated from the pool.
If included in the pNext chain,
VkMutableDescriptorTypeCreateInfoEXT::pMutableDescriptorTypeLists[i]
specifies which kind of VK_DESCRIPTOR_TYPE_MUTABLE_EXT descriptors
can be allocated from this pool entry.
If VkMutableDescriptorTypeCreateInfoEXT does not exist in the
pNext chain, or
VkMutableDescriptorTypeCreateInfoEXT::pMutableDescriptorTypeLists[i]
is out of range, the descriptor pool allocates enough memory to be able to
allocate a VK_DESCRIPTOR_TYPE_MUTABLE_EXT descriptor with any
supported VkDescriptorType as a mutable descriptor.
A mutable descriptor can be allocated from a pool entry if the type list in
VkDescriptorSetLayoutCreateInfo is a subset of the type list declared
in the descriptor pool, or if the pool entry is created without a descriptor
type list.
Multiple pPoolSizes entries with VK_DESCRIPTOR_TYPE_MUTABLE_EXTcan be declared.
When multiple such pool entries are present in pPoolSizes, they
specify sets of supported descriptor types which either fully overlap,
partially overlap, or are disjoint.
Two sets fully overlap if the sets of supported descriptor types are equal.
If the sets are not disjoint they partially overlap.
A pool entry without a VkMutableDescriptorTypeListEXT assigned to it
is considered to partially overlap any other pool entry which has a
VkMutableDescriptorTypeListEXT assigned to it.
The application must ensure that partial overlap does not exist in
pPoolSizes.
The requirement of no partial overlap is intended to resolve ambiguity for
validation as there is no confusion which pPoolSizes entries will be
allocated from.
An implementation is not expected to depend on this requirement.
Valid Usage
VUID-VkDescriptorPoolCreateInfo-descriptorPoolOverallocation-09227
If the descriptorPoolOverallocation feature is not enabled, or
flags does not have
VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV set,
maxSets must be greater than 0
VUID-VkDescriptorPoolCreateInfo-flags-09228
If flags has the
VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV or
VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV bits
set, then descriptorPoolOverallocation must be enabled
VUID-VkDescriptorPoolCreateInfo-flags-04607
If flags has the VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
bit set, then the VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
bit must not be set
VUID-VkDescriptorPoolCreateInfo-mutableDescriptorType-04608
If
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT::mutableDescriptorType
is not enabled, pPoolSizes must not contain a
descriptorType of VK_DESCRIPTOR_TYPE_MUTABLE_EXT
VUID-VkDescriptorPoolCreateInfo-flags-04609
If flags has the VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
bit set,
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT::mutableDescriptorTypemust be enabled
VUID-VkDescriptorPoolCreateInfo-pPoolSizes-04787
If pPoolSizes contains a descriptorType of
VK_DESCRIPTOR_TYPE_MUTABLE_EXT, any other
VK_DESCRIPTOR_TYPE_MUTABLE_EXT element in pPoolSizes must
not have sets of supported descriptor types which partially overlap
VUID-VkDescriptorPoolCreateInfo-pPoolSizes-09424
If pPoolSizes contains a descriptorType of
VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK, the pNext chain
must include a VkDescriptorPoolInlineUniformBlockCreateInfo
structure whose maxInlineUniformBlockBindings member is not zero
Valid Usage (Implicit)
VUID-VkDescriptorPoolCreateInfo-sType-sType
sType must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
VUID-VkDescriptorPoolCreateInfo-pNext-pNext
Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkDescriptorPoolInlineUniformBlockCreateInfo or VkMutableDescriptorTypeCreateInfoEXT
VUID-VkDescriptorPoolCreateInfo-sType-unique
The sType value of each structure in the pNext chain must be unique
VUID-VkDescriptorPoolCreateInfo-flags-parameter
flags must be a valid combination of VkDescriptorPoolCreateFlagBits values
VUID-VkDescriptorPoolCreateInfo-pPoolSizes-parameter
If poolSizeCount is not 0, pPoolSizes must be a valid pointer to an array of poolSizeCount valid VkDescriptorPoolSize structures