Structures
VkDescriptorPoolInlineUniformBlockCreateInfo
Structure specifying the maximum number of inline uniform block bindings of a newly created descriptor pool
In order to be able to allocate descriptor sets having
inline uniform block bindings the
descriptor pool must be created with specifying the inline uniform block
binding capacity of the descriptor pool, in addition to the total inline
uniform data capacity in bytes which is specified through a
VkDescriptorPoolSize structure with a descriptorType value of
VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK.
This can be done by adding a
VkDescriptorPoolInlineUniformBlockCreateInfo structure to the
pNext chain of VkDescriptorPoolCreateInfo.
The VkDescriptorPoolInlineUniformBlockCreateInfo structure is defined
as:
typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo {
VkStructureType sType;
const void* pNext;
uint32_t maxInlineUniformBlockBindings;
} VkDescriptorPoolInlineUniformBlockCreateInfo;
or the equivalent
typedef VkDescriptorPoolInlineUniformBlockCreateInfo VkDescriptorPoolInlineUniformBlockCreateInfoEXT;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.maxInlineUniformBlockBindingsis the number of inline uniform block bindings to allocate.
Valid Usage (Implicit)
VUID-VkDescriptorPoolInlineUniformBlockCreateInfo-sType-sType
sType must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO