Structures
VkDescriptorPoolInlineUniformBlockCreateInfo
Structure specifying the maximum number of inline uniform block bindings of a newly created descriptor pool
In order to be able to allocate descriptor sets having
inline uniform block bindings the
descriptor pool must be created with specifying the inline uniform block
binding capacity of the descriptor pool, in addition to the total inline
uniform data capacity in bytes which is specified through a
VkDescriptorPoolSize structure with a descriptorType
value of
VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK
.
This can be done by adding a
VkDescriptorPoolInlineUniformBlockCreateInfo
structure to the
pNext
chain of VkDescriptorPoolCreateInfo.
The VkDescriptorPoolInlineUniformBlockCreateInfo
structure is defined
as:
typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo {
VkStructureType sType;
const void* pNext;
uint32_t maxInlineUniformBlockBindings;
} VkDescriptorPoolInlineUniformBlockCreateInfo;
or the equivalent
typedef VkDescriptorPoolInlineUniformBlockCreateInfo VkDescriptorPoolInlineUniformBlockCreateInfoEXT;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.maxInlineUniformBlockBindings
is the number of inline uniform block bindings to allocate.
Valid Usage (Implicit)
VUID-VkDescriptorPoolInlineUniformBlockCreateInfo-sType-sType
sType
must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO