Function Prototype
vkCreateFence
Create a new fence object
To create a fence, call:
VkResult vkCreateFence(
VkDevice device,
const VkFenceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkFence* pFence);
pub fn create_fence(
device: vk::Device,
p_create_info: *const vk::FenceCreateInfo,
p_allocator: *const vk::AllocationCallbacks,
p_fence: *mut vk::Fence,
) -> vk::Result;
deviceis the logical device that creates the fence.pCreateInfois a pointer to a VkFenceCreateInfo structure containing information about how the fence is to be created.pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter.pFenceis a pointer to a handle in which the resulting fence object is returned.
Valid Usage (Implicit)
VUID-vkCreateFence-device-parameter
device must be a valid VkDevice handle
VUID-vkCreateFence-pCreateInfo-parameter
pCreateInfo must be a valid pointer to a valid VkFenceCreateInfo structure
VUID-vkCreateFence-pAllocator-parameter
If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure
VUID-vkCreateFence-pFence-parameter
pFence must be a valid pointer to a VkFence handle
VUID-vkCreateFence-device-queuecount
The device must have been created with at least 1 queue
Parent
VK_VERSION_1_0Type
Function Prototype